Collaborated daily with fully-remote teammates in medicine, product development, art/design, engineering and production. Together, we crafted visions for medical games from concept to implementation across multiple media that met learning objectives, production goals, and studio profitability.
Product Theater
Designed Level Ex’s highly profitable Product Theater game-based learning platform that can support hundreds of health care professionals at live events - right on your phone!
Mobile Games for Doctors
Re-designed an in-development medical game and built a robust scoring matrix. Streamlined UI/UX, gameplay and chatbot dialogue that resulted in a Trailblazer Award for Neurocrine Biosciences.
Client Workshops
Designed and led in-person and remote design sprint workshops in Miro for clients that had never before made a game. Built powerful client-relationships for successful team collaborations.