As a Senior Game Designer at Hasbro Games, Bill Sabram created exciting games that embraced profitability, wonder and fun. Bill ensured products met schedule, reliability, marketing, manufacturing, and safety requirements.
Championed products through the team development process. Contributed $60 Million in 1999 sales.
Bill’s work on increasingly meaningful and transformative games led him to MeYou Health, where his game design work shaped a suite of scientifically validated apps to improve health and well-being.
In Demand
Bill’s board games are collectible (Buffy the Vampire Slayer, Pokémon Battling Coin Game and Cosmic Encounter.)
5 Qualities
Bill’s games are always fun, easy to use, reach a clear target audience, have a marketing hook, and possess repeat play value.
New technology
Bill’s electronic games are ground-breaking (Talking Mr. Potato Head predated LeapFrog as the first hand held for preschoolers.)
Bill Sabram also designs learning games, videogames, and licensed games.
Learning Games
Students travel the board, complete challenges with dice, answer trivia, and learn about job opportunities in the Bay State.
Videogames
Before the Wii, Bill worked on the concepts, UI/UX, dialogue, and gameplay for 8 levels of adventure in this innovative wireless sword game.
Licensed Games
Bill saved the schedule of another licensed board game that captured the feeling of its core product, to the delight of clients and fans.